THE ECHO OF OUR VOICE [working title]
The Echo of our Voice is a vocal and physical inquiry into the ways in which we discover and express ideas, feelings, nature, culture, beliefs and values; the ways in which we reflect on, extend and enjoy our creativity; our appreciation of the aesthetic.
We look to create a devised work that explores the realities of contemporary women who are vital, visible, and active; who seek an accurate reflection of themselves.
The work will be an intimate hybrid performance, using lights, audio-visual and sound, looking to push the boundaries of theatrical form.
TWO DAYS RESEARCH DEVELOPMENT AS PART OF ROBERT DRAFFIN’S WORKSHOP:
- Performers/devisers: Lara Kerestes & Iris Gaillard
- Dramaturg/Outside Eye: Tanya Dickinson
- Composer: Tom Hogan
MOO – [Reframing the complexity of the contemporary world as bounty]
- A transformative experience to re-envisage the complexity of the contemporary world by reframing it as bounty,
- Using two key values: Creativity and Community.
- Presented as a ritualised participatory journey: part ritual, part immersive theatre, part game.
- In development in 2015.
MOO – Participating Artists
Iris Gaillard – Director
Daniel Moulds – Designer Part I – The MOOseum of Complexity
Eloise Kent – Designer Part II – Game & Craft room(s)
Chantal Marks – Designer Part III – Encounter with MOO & Multicultural Barbecue
Robert Draffin – Mentor – Consultant in Ritualistic Performance
Journey Part I – The ‘MOOseum’ of Complexity
- Give a context to the phenomenon
- MOOseum space itself is an experience of Complexity (E.g. labyrinthine structure)
- Display of art works showing artists’ experience on growing complexity. (Artists = applicant, key collaborators and/or guest artists to be recruited.)
- A Guided Tour: ‘Guides’/Performers direct the audience through the aisles.
Designer: Daniel Moulds
Daniel’s Past Work
- Set & Costume design for The Prodigal Son directed by Iris Gaillard (VCA 2014). First collaboration of Iris & Daniel. A colour changing cycle creating an hypnotic fever dream with a set specifically designed to react to the light.
- Conception & design of Curiositas Arte Factum as part of the NotFair Art Fair exhibition, titled « Primal Mutation ». (1000 Pound Bend, Melbourne CBD. 2012)
The piece reflects Daniel’s fascination of mythology and ancient prophecies. He embraces media archaeology – pondering, forgotten, obsolete or otherwise dead media and incorporates elements of storytelling, forgery, prophecy, mysticism and alchemy. This collection of ‘artifacts’ challenges the viewer to consider their cultural ‘significance.’
Journey Part II – The Game & Craft room(s)
- Traveling from Complexity to Bounty using Creativity & Community
- A space with no guidance where you need to work out the rules.
- Playful space: task based hands-on activities.
- Collective space: Find partners amongst your group.
Designer: Eloise Kent
Ellie’s Past Work.
- Set & Costume design for Crave by Sarah Kane directed by Cathy Hunt (VCA 2104). A playful & interactive arrangement of elastics as set.
Journey Part III – MOO – End of Ritual
- Collective & playful (symbolic) sacrifice of MOO, a giant cow-shaped piñata.
- Leading to the Reconciliation space: a multi-cultural barbecue.
- Celebration of Complexity.
Designer: Chantal Marks
Chonty’s Past Work
- Set & Costume design for 4.48 Psychosis by Sarah Kane directed by Justin Nott (VCA 2014). A visual & spatial evocation of « a mind in collapse ».